I am not a professional multiplayer producer, but Multiplayer object has opened my eyes to the possibility of making multiplayer games.
I have spent four months using Multiplayer object to create multiplayer games, but after the release, more than 30% of the gamers could not join the room correctly even though they could connect to the server.
I myself can only use Chrome, but not Edge, and even whether the network is home or 4G will affect whether I can join the room.
This means I can't use Multiplayer object to make games, I can't release a multiplayer game that only some people can play.
This is a huge blow to me, and it means that I have four months of wasted effort.
I posted an article asking about this and I was told to set up a STUN/TURN server, which may be my last resort.
I really like the Multiplayer object.
I really want to find a stable multiplayer solution where everyone can connect smoothly, and Multiplayer object seems to be my best choice.
How do I set up STUN/TURN server?
Do the articles on the web about STUN/TURN server setup (like https://www.red5pro.com/docs/installation/turn-stun/turnstun/) work with Construct 3?
Or what should I do to make the Multiplayer object available?
I really want to be able to use Multiplayer object for multiplayer games, thanks!