tallenwebdev's Forum Posts

  • The game has received another update. Here's whats new in this update:

    *New HUD with players bullet count

    *New floor texture

    *Update to the shadows (they now have a partial transparency)

    *Guards shoot at double the previous rate

    *New door in the home layout (not functional) serves as a teaser for the upcoming ARENA mode.

    The next update will include the following:

    *Health and damage implementation for player and guards

    *Heavy breathing sound when player is injured

    *ARENA mode - possibly with the introduction of player Allies

  • I created a game last week for a 9 day game jam called proc jam (https://bitmen.itch.io/specimen-mkultra) and it has some RTS like controls and we have been working on implementing controlling multiple characters. It is surprisingly easy and if you could definitely work your way up to dwarf fortress level of complex you will just need to be organized.

    Nice game! Not what I was meaning but I love the way you implemented the RTS-like controls. That's a different and really nice concept!

  • I created a game last week for a 9 day game jam called proc jam (https://bitmen.itch.io/specimen-mkultra) and it has some RTS like controls and we have been working on implementing controlling multiple characters. It is surprisingly easy and if you could definitely work your way up to dwarf fortress level of complex you will just need to be organized.

    Thanks for the reply! I will be sure to checkout your game when I get out of my classes later today!

  • I love the art and the layouts you have going on. It looks great! I'm unable to download due to lack of phone space, but I would definitely download this game when it's released!

  • ARENA Mode is in development!!! Also the game is receiving a partial graphic overhaul!

    The new ARENA mode will feature a large room with columns and other cover. Waves of enemy guards, zombies, and ghosts will spawn and attempt to kill the player and his/her allies.

    ALLIES??? That's right, the player will also have the ability to use a new Currency to purchase Allies who will fight beside the player.

    There's gonna be a whole lot of bullets flyin!

  • ***OUTDATED***

    Hey I really need some feed back! Do you guys think I should keep the square tiled floor or should I use this new brick design?

  • Looks cool! I look forward to getting to see your progress!

  • I love the pixel art!!! I will definitely be following your progress!

  • I like the idea you have going on here. I haven't had a chance to play the game yet but I'll be sure to try to give more feedback once I get a chance later.

  • This is where I get some of my sounds http://soundbible.com/royalty-free-sounds-1.html

  • tallenwebdev you talking to wrong guy I cant even hold pen let alone drawing something.

    Haha, I just mean I need someone somewhere. I posted in another place on the forum that I'm looking for a 2D artist. Also I'm trying to figure out how to color/texture the walls and separate the shadow color.

  • Here's a couple GIFs from my current project:

  • Oh, and is it possible to change the color of the actual shadows?? Because if it is possible, then I would like to have the walls and shadows share a color so that the game can keep it's 'partial 3D' appearance.

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  • I've tried a lot of things but the walls are always black.

    I have a shadow light pinned to the player, and the walls all have the shadow caster behavior. I want to have the walls be a grey color (at the moment.. later I would like the walls to have textures).

  • There's a good example here

    Thank you so much! I'm amazed at how easy that is!