Pretty much everything in here, yes please
Somethings I didnt see in here yet:
- possibility to set a global seed for all random functions (random(x,y) choose(x,y,z,...) )
- build in noisefunctions (simplex, perlin ...)
- resize layout on runtime, or else behaviors work outside the layout too e.g. pathfinding
- possibility to get the real world time ( yyyy/ mm/ dd/ hh:mm:ss )
Something I saw and want to emphasize:
A dark GUI pleeeease, there is a reason why all professional software nowadays goes with a dark GUI, its mutch easyer on the eyes then retina burning white.
I know u can create your own color palette, and i did, but you cant color everything + the icons are black and gray what isnt the best for a dark theme
Something that will never happen:
Online collaborative editing of your game in real-time like heroengine, run arround in your gameworld with friends sticking "post-its" on everything that needs some work ...ahhh it was so mutch fun to work with
Something to think about:
I know most of the things kept easy in c2 to keep c2/c3 itself easy and quick to learn, and thats a good thing. But maybe we need something like an advanced mode or tab for more experienced users that are past this first learning curve.