Hi —
Either I don't understand how the priority of buffs work or they are broken.
NR1 Expected result when priority is bigger or equal 0 :
- 1st time Button A is released ===> (sum = previous result of sum+buff) ===> 11(sum) = 10(previous sum) +1(buff "HP UP")
- 2nd time Button A is released ===> (sum = previous result of sum+buff) ===> 12(sum) = 11(previous sum) +1(buff "HP UP")
11,12,13,14,15,16... and so on
NR2 Expected result when priority is less then 0 :
- 1st time Button A is released ===> (sum = base+buff) ===> 11(sum) = 10(base) +1(buff "HP UP")
- 2nd time Button A is released ===> (sum = base+buff) ===> 11(sum) = 11(base) +1(buff "HP UP")
11,11,11,11,... and so on
But in both cases I get the result of NR2
Is the Behavior broken or do I expect the wrong results ?
Thanks in advance