Tabe's Forum Posts

  • 3 posts
  • I have made this (kinda) simple custom Platform Movement engine. I could figure this out on my own, but before I start tinkering, what would you think to be the best way on setting this movement engine into enemies? It seems kinda messy for me when I try to think of something. But please, just look at it.

    dl.dropbox.com/u/43149495/Battle.cap

  • Yaay, thank you so much.

    Here, take this cookie *Hands over cookie*, you deserve it. :)

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  • have made a pretty simple top-down movement engine. I am kinda new and I thought using the built in behaviors was kinda boring and didn't let me program much so I made this. But I am having some problems with rotations and angles. I succeded with making the character turn smooth as he walks different angles but...I don't speak english so I don't know how to say this but when you hold up and right at the same time He walks up to the corner. What I want is for him to turn that angle when he moves that way.

    I am sure there are som pros out there who thinks its easy peasy.

    My Project

  • 3 posts