taarna23's Forum Posts

  • 4 posts
  • Okay, I'll give it a try again. I tried before and the little twerp zipped right on through! Perhaps I set something up wrong...

    Thanks for your help!

    [Edit]

    I tried again as explained in the tutorial - make a sprite and paint-bucket it any colour but white. I tried whatever was first selected, which turned out to be black, as well as a blue, and my character parades right on through, with the Solid behaviour set.

    What am I doing wrong? <img src="smileys/smiley5.gif" border="0" align="middle" />

    [Edit 2]

    So apparently resizing the sprite in the layout so that it is different from the original image is not the thing to do if you want solid to work...

  • I followed the Direction-Based Sprite Animation tutorial from the massive collection of tutorials, which I apparently can't link directly to.

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  • Fair enough; I hadn't really considered the diversity of RPGs out there. In my case, think classic Final Fantasy, or RPG Maker (which I'm trying to get away from - too limited!). Currently I'm simply trying to master basic character movement and interaction. Movement had a tutorial, so I'm working on trying to convince my test character that he can't walk on water. <img src="smileys/smiley17.gif" border="0" align="middle" />

  • So, I've managed to get the movement down (which, by the way, was tons of fun; I never realized movement was such a complex thing), but I'm having issues creating collisions with solid objects, like walls, water, etc. Could someone point me in the right direction?

  • 4 posts