swordofsolace's Forum Posts

  • Ahh, well that's what I get for skipping the manual. However, why do my plats show up if they're out of the viewing window? And my sprite (though I didn't have it shown), is proportioned just fine when I run the program as well.

  • Sure. I'll just upload a quick image I made in GIMP, because I'm not quite ready to display the background I want to use just yet

    Here's how it looks in my editor, with the trees lined up to the plat:

    Here's how it looks when I run it:

  • The thing is, when I raise my inserted image well above the point I want it, the bottom of the image lines up fine, but now the top of the image is outside of the layout. The image is a .PNG and was created to the exact dimensions of the background, but it just won't fit for some reason.

  • My settings are the exact same, but for some reason the picture still ends up falling to the bottom.

  • Hi Luna. Still didn't work, and in any case, I don't want to turn off paralax.

  • I've created a background image for my game that perfectly lines up with the dimensions, but when I insert it into the game and set the image to "background" layer, it doesn't line up, and my image looks like it's fallen to the bottom of the screen. How do I get my image to stay where I insert it?

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  • Bonjour! This is my first time creating any sort of game, much less using a legit engine to design one. I was inspired while doing research on the coding language required to create a mobile trivia app for iOS/Android. I was recently laid off work at a magazine I wrote for, so I figured now's as best time as any to learn something new and put my creativity to use.

    I happened upon a HuffPost article on video game creation. The author had designed a retro/arcade game in just two weeks and had shared the game. I played a few levels and was super impressed. He'd listed Construct 2 as his design platform, and so I looked into it a bit further, and absolutely fell in love.

    As a 22-yr old individual game maker, I DL'd the free version to start myself off, but will purchase a license in the very near future when I start actually developing the game. I have limited experience with GIMP, so I'll be using that as my art/UI software creation tool.

    I'm blown away by the quality of games that have been created using nothing but Construct 2, with little to no coding required. That's what piqued my interest at first, as I have only a rudimentary understanding of Javascript and C++, but nothing I would bet my life on.

    I want to thank the Construct 2 devs for their amazing work, and I CAN'T WAIT to create my game and put it on the market! I look forward to interacting with the community here and learning more about the behind-the-scenes of indie game development