SweetMint's Forum Posts

  • 5 posts
  • Thank you for the feedback!

    The first version of the game had a instant jump (as normal games have). But I realized some people struggled on executing some puzzles, so I was testing this new type of jump. But it seems it doesn't really work well... People are missing simple jumps just cuz this jump system is unintuitive.

    Thank you for your time! I'll leave a comment here when I update the game (:

  • Hello guys! I'm Joe and I'm making a game for a university project called Momo's Adventure. The game started on the Weekly Game Jam #42 and now I'm trying to validate it, so I'm looking for someone who can spend 10 minutes to play this demo version and give me a feedback into a Google Forms (Pretty small one, don't worry).

    Here's a link for the game: sweetmint.itch.io/momos-adventure

    Here's the link for the Google Form: docs.google.com/forms/d/e/1FAIpQLScID_GejP5k1KwWShOeYWUkeizUOUQ5B-zHI_WNQZQdWwdg0Q/viewform

    Thank you for your help!

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  • Hey man! I know it's a long time since you posted this, but anyways...

    This is a common issue for new programmers in any platform and in Construct it wouldn't be different, so I think it's worth the advice:

    If you're managing Health on players/enemies/cars/whatever, you normally (not always but normally) don't want the health points go below zero. It almost always cause a bug somewhere, with logic or HUD. A good habit to have is to always make those process of adding or subtracting health into a function. Like, a function called "DamagePlayer" that reduces an X amount of life from the player based on the parameter you send. In this function you can make the calculation like "if player's health is below zero, set it to zero". It does takes a bit more time, but it's really simple to do. So, in your case, whenever a bullet hit a player you'd call this function with the bullet's damage value as a parameter. You could add an N amount of different bullets and it'd still be setting the life to zero properly, avoiding this kind of error that can be a pain in the *ss to fix on later states of development.

  • This sounds like it could be fun. i have never been in a game jam or anything yet but i have been using construct 2 as a hobby for a very long time. I am 23 years old and i live in Norway.

    You can contact me on email or Skype:

    Email:

    Skype: casper60001

    Heya! Will send you an email ASAP.

  • Hello, sailors!

    I've been trying to venture through this ocean of Game Jams but I just realized it'll be really hard to do it alone.

    I'm Joe and I'm from the far lands of Brazil. I'm one-third programmer/one-third artist/one-third musician (better programmer tho) who just need some friends to accomplish the impossible. I'm also a decent english speaker with a bad accent who likes beer and bad jokes and I promise you I'll give my everything on any Game Jam we join.

    So whoever has some spare time for participating on a Game Jam soon or already has a crew who's lacking a Construct 'programmer', leave a message bottled on this topic!

  • 5 posts