Sunbreaker7's Forum Posts

  • 5 posts
  • I feel like this one will do the trick, but I am puzzled by the fact that it lacks the actual array containing all the information that is then being called by your code.

    Also to point out, when I click the button, nothing happens. It does not display my numbers or anything after copying your code

  • blackhornettechnologies.com/Construct2/plugins/BHTSmartRandom.aspx

    yeah I read that, did not make sense to me.

  • scirra.com/forum/plugin-smart-random_t163624

    I am sorry, but I am unable to understand how to use your plugin. I fail to understand what is Construct 2 GUI where it asks me to drop the file, and also how to access the feature inside construct 2 afterwards.

  • The best way I can think of is to simply erase the value you've just called from the array.

    I do not want to erase the value. The system has to repeat these numbers forever as long as the button is clicked.

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  • I have created an array sheet existing of numbers: 1 to 10. I also have a button in game that calls a value from the array when clicked. I wanted to make it so that it will always call (a random number). So basically when the button is clicked, it can show anything between 1 to 10. ex. 1,5,9,6,2... and so on.

    My problem is, that when I click the button to call a random number, it sometimes can come out the same. ex. 1,5,2,2,8,10,8,8,8... and so on.

    I do not want the possibility of the same number appearing twice or more in a row.

    Can someone please explain to me how I may approach this problem with a better solution than I have already tried. I tried the (variable) If equal to (array) statement, and toyed with it for a good while, but couldn't produce anything that would work.

    Now I do not believe you need to know any specifics more than this, but if you still do, I am more than happy to provide more detail.

  • 5 posts