SubZeroBricks's Forum Posts

  • 8 posts
  • U can change change the window size in the layer properties

    I know but I need to change it for different screens

    Edit: God I'm an idiot, how do I delete posts?

  • For different zoom levels for a menu and the main game? So my main game is a 2000 px by 2000 px basis but the game size is 1000 px by 1000 px. However this zooms the menu aswell. What should I do?

    Screenie if you dunno what I'm on about (right click, open image in new tab) also notice the "press escape to exit full screen" for scale.

  • augmento Thanks

    I just had to wrap a round around my car speed like this:

    "Speed: " & round(car.Car.Speed/10) & "MPH"

  • Making racing game, made gui with speed but shows to like 10 dp

    How can I convert car speed to integer?

    Screenie encase you don't understand problem

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  • The box size makes sense, I'll try this when I get home!

  • Thats really strange! I've got no number displayed for some reason while it works for you?

    For me it simply just says "Health: "

    Perhaps I need to re-install construct?

  • Sorry for the mistake, I was using a backup to return to state for upload.

    The problem I have persists even after changing it to:

    zombie, on collision with player > -1 from health

    The problem is in game health displays as "Health: " when it should say "Health: 45" if you had 45 health for example.

    There is similar code for the score that works fine.

    set text to > "Health: "& playerHealth

    D: Derp!

  • Sorry if in wrong place, made account to post

    I created a GUI HUD thing to show score/hp and it worked fine.

    I then created a start up screen for my game and bam the hp dont show up!

    It seems to be an issue with the variable original value because it wont show anything but 0 as default.

    (FYI instructions doesn't do anything ATM)

    I'll upload the file see if any gurus can help

    Thanks, don't face palm too hard lol

  • 8 posts