Hi guys, thanks a lot so far.
Attached you will find a demo project which demonstrates what I mean.
As you can see with the first "Sprite" everything is ok. It just starts with an "Idle" animation. After finishing that Sprite.born become 1 and animation "Walk" and simulate control "left" starts. But all upcoming sprites now have Sprite.born = 1 instead of 0 what I think they should have when they have been created.
Thanks a lot!