Stumply's Forum Posts

  • 2 posts
  • Sorry to revive a long dead thread but I just ran into this issue and had to go through my project line by line to find the cause of it. One of my objects had an instance variable named "ColorValue", which is now an expression in Construct 3. Deleting/renaming the variable fixed the issue for me.

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  • Problem Description

    The player jumps at a different height every time the jump button is pressed. The height varies by up to around 6 pixels.

    Attach a Capx

    https://www.dropbox.com/s/ez81d1jo732q4 ... .capx?dl=0

    Description of Capx

    A yellow sprite is placed just out of the player's reach. Repeated jumps will allow the player to occasionally reach it.

    Steps to Reproduce Bug

      1. Stand under the sprite and repeatedly press up to jump 2. The sprite will turn red if the player touches it

    Observed Result

    The player is occasionally able to jump higher than he should be able to.

    Expected Result

    The player's jump height should be almost exactly the same height every time. I understand there is a slight variation in height due to how delta time works but I'm experiencing between 2 to 6 pixels of variation each jump.

    Affected Browsers

    • Chrome: yes
    • FireFox: yes
    • Internet Explorer: yes

    Operating System and Service Pack

    Windows 7 x64 sp1

    Construct 2 Version ID

    r184 64 bit

  • 2 posts