StudioGJ's Forum Posts

  • Hello!

    I'm creating a prototype for a custom character creation system. I have a sprite for hair, eyes, etc. Each sprite has multiple frames with different eyes/ hair etc. I've created arrow shaped buttons which the user can use to switch between frames for the different sprites. It looks like this:

    the arrow shaped buttons have two instance variables, one boolean to go forward or backward, and a string to determine the sprite which has to be changed. Code looks like this:

    This all works, but now i want to add a nose, mouth and other features. This will lead to lots of duplicate code. Is there a way i can make this more efficient?

  • I like Alpaca's! And I like the graphics in you game.

  • Haha, how do you pronounce "Adenocarcinoma" ? However I like it! Great graphics and gameplay. Maybe I can build such a great game one day with a lot of work.

    I've just released my very first game on google play: "Insect Battle"

    https://play.google.com/store/apps/deta ... udio.gj.nl

  • Would be cool... But I think it's to new yet?

  • That is a strange problem. How did you export the game to a .APK?

  • Not yet. I'm a hobbiest and a yearly subscription is a bit to much money for me. But I like the cloud building service. So maybe if I get more into gamebuilding, I will switch!

  • Nice graphics, and a bit easier to get into than your other game "the sweet monster". I like it!

  • Hi Serkan!

    I like the artwork!

    A few points of critique:

    -It's a very hard game! Maybe make the first a bit easieer to get to know the game?

    -At first it wasn't clear to me that i have to tilt the device. I didn't find any clues in the game that I had to do that, only from your forum post.

  • Hello everybody,

    I've just created my first game in Construct 2 and published it on the Google Play store! Its a little arcade game where you have to shoot down invading enemy insects.

    Since it's my first game I would love to hear your opinion about it, what can be improved etc.

    Here is the link to the Play Store:

    https://play.google.com/store/apps/deta ... udio.gj.nl

  • I think that was the problem. Thank you!

  • Hello everybody,

    I've just created my first game and put it on the google Play store. However, it's only available on a few devices (around 300). I can't install it on my Samsung galaxy 6. I've created the APK with the Intel XDK app. When I try to install the APK directly on my phone, it works perfectly.

    I've read that the number of supported devices is determined by the manifest file of the app. How can I edit these settings within the Intel XDK app?

    Thank you very much!

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  • Ok, thanks for the tips guys! I will look into that.

  • I've found the solution: I do need to set the size of the array on the start of the layout.

  • I have the following construction:

    On a start of a lay-out, I fill an array with a few values.

    In the lay-out on a given moment, a value gets removed:

    When I restart the lay-out, I want the array is refilled/ reset. However, the values that where removed don't show up again in the array. How can i make this work?

  • Thank you! This is great!