studioamk's Forum Posts

  • 9 posts
  • Any possibilities after 3 years with so much improvements on Cocos2d-X JS?

    We needed to have native exporters if we wanted to make C2 a serious engine.

    We've done a lot of cool projects with C2.

    But, the problem with C2 is its performance on mobile, which is no way near to other engines.

  • IntelRobert

    Please confirm http://localhost:58888 is no longer working with XDK Sep update.

    Sadly, our previous oauth2 login flow is no longer working where we redirected back to app page using localhost:58888.

    Also, notice that the current app built with Sep XDK is using file:// url to access html and files and browser does not allow to go from http:// to file://

    Any advice on how to fix this?

    ---

    current oauth2 login flow

    app requests login ---> redirect to server's login page ---> user login ---> redirect back to app index.html with parameters

  • Hi again,

    I found a bug in one of the plugins and already fix it.

    What I'd like to suggest is, if possible, please include the plugin name that is giving the problem in the error message.

    So that, we could pin point the issue easily.

    Cheers! ^^

  • Hi

    Thanks for your reply.

    I did uninstall and install new version. C2 automatically did that, I suppose.

    I don't think, there is a need to provide you a capx file as the error message showed as soon as C2 run (regardless of a capx of loaded or not).

    It could be plugin problem.

    But, the error message is not user friendly.

    So, you are saying plugins working in 168 may not work in 175?

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  • Problem Description

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    ACE table: Expression ID duplicated in ACE table

    Condition: exp_ids.find(id) == exp_ids.end()

    File: c:\c2\source\exporters\html5\..\..\common\ERAHelpers.h

    Line: 259

    Function: void __cdecl era::ACETable::AddExpression(int,int,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,void (__cdecl *)(const class era::StaticResult **,int,class era::StaticEvaluation *))

    Build: release 175 (64-bit) checked

    Component: HTML5 exporter

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort Retry Ignore

    ---------------------------

    Steps to Reproduce Bug

    • Step 1 : Run C2, upon start up, the error shows up
    • Step 2 : Click Retry to continue as normal

    Operating System and Service Pack

    Windows 8.1 Pro

    Construct 2 Version ID

    175 (64 bit) 17:04:53 on Jul 10 2014

    • Create a family for all solid sprites
    • For a moving bullet you can check "is overlapping at offset" to pre-determine whether it is going to hit the wall.
    • If so, bounce it.

    Good Luck and hope my suggestions help.

    Cheers

  • First of all, thanks for the awesome plugin.

    It's a life-saver.

    I have a question (I've searched all 10 pages, before posting this. but, I still might have missed.)

    For the condition On Any line clicked, how do we know which line was clicked?

    Is there any expression available to check the line which was clicked?

    Once again thanks!

  • +1 for this.

    Lets say you design a social game with profile pictures, we definitely need this feature.

    We can't share someone's profile picture across all friends.

    Workaround was to pre-create individual sprites.

    But, it only works when the number of friends is a fixed number for everyone.

    Again, everyone has a different number of friends..

    So, the design should be improved.

  • check chrome console.

    any error there?

  • 9 posts