storm's Forum Posts

  • 1 posts
  • I'm trying to recreate a snake-like effect with each minion collected adding to the end of the chain, but I'm having trouble with this, as the only way I've been able to do it so far is by pining all the sprites to the player, and they bunch up on top of each other. Setting them to solid causes all sorts of problems trying to move the player, so that's no help.

    Ideally I would like to pin each sprite(n) instance to sprite(n-1) using a for each loop with the boolean variable collected set to true, but I'm a bit lost, so any help would be appreciated.

    <img src="https://dl.dropbox.com/u/81458667/code.JPG" border="0" />

    BTW sorry to hijack this thread but the original question doesn't seem to have an answer and I dind't want to duplicate.

    Storm.

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  • 1 posts