I have played around with the different settings, and using the fixed frame rate really slugs the game, it's gets jerky and awkward feeling.
Ashley, Thanks for that tip about adjusting the frame rate, obvious now, but I do usually tend towards doing things the long awkward difficult and barely functional ways.
Now I don't mind showing graphics off...but when it comes to code, I'm so terrible at it i prefer to hide it away. But if you guys could give me an idea as to how to sort this out into the TimeDelta light?
2 ticks would work out to 0.03 milliseconds, and 5 to 0.08, but because the time, is system based, I would need to add TimeDelta to the milliseconds? Is that correct? And i want 0.03 to be a derivative of 60?