stenbaly000's Forum Posts

  • 2 posts
  • Alright I have tried that but whenever I simply quickly press the up arrow button (which is supposed to make the player jump), the player simulates a glide instead, jumping higher than it is supposed to and gliding down.

    How do I make it so that the gravity change only occurs when I hold down the up arrow, not whenever I press it?

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  • Hi, I'm pretty new to Construct 2 and I am making a game where my character has wings and can glide. I need to be able to press the up button to jump, but if I hold it down the character glides for a few seconds until it lands on a platform/ground or collides with a trap and dies.

    How would I program the up button, preferably using the platform behavior (which is already implemented on my player), and what do I do to simulate a gliding motion? Thanks.

  • 2 posts