i wouldn't write it off so quickly
it seems like a good way to at least build some momentum for your game so you can eventually get it on a commercial site
plus, as a soundtrack composer I can tell that in the music industry those kind of fixed payouts are very normal now.. so I imagine you'll see a lot more of that in your industry as well
here's a greasy idea for you though
if your game makes $999 buy a copy of your own game to push it past $1000
muahahaha
work around
oh crud this thread is old