So, as I'm learning this engine, I have a few questions.
1. I took Nes's Double Dragon's 1st level background and made it my layout. I made Billy (character) a 3 sprite/frame animation. I put on constant loop so even when he stops walking, he stays in place, but feet keep going. How do I make him look like he is standing still when I have him stop?
2. I gave him 8 directional movement, but when I press up or down he keeps the walking motion, but tries walking up walls either sideways or upside down. I need for him to stop where the sidewalk/street meets the building walls, but how?
3. I have a two frame jump animation, but can't figure out how to implement it in to Construct and make him jump?
All help would be appreciated.