SquishyMiku's Forum Posts

  • I tried that now, it ain't working

  • I created this values myself

  • Level 1 requires 180 exp

    Level 2 requires 216 exp

    Level 3 requires 258 exp

    Level 4 requires 312 exp

    Level 5 requires 372 exp

    Level 6 requires 450 exp

    Level 7 requires 540 exp

    Level 8 requires 642 exp

    Level 9 requires 774 exp

    Level 10 requires 930 exp

    Level 11 requires 1116 exp

    Level 12 requires 1338 exp

    Level 13 requires 1602 exp

    Level 14 requires 1926 exp

    Level 15 requires 2310 exp

    Level 16 requires 2772 exp

    Level 17 requires 3330 exp

    Level 18 requires 3996 exp

    Level 19 requires 4794 exp

    Level 20 requires 5748 exp

  • I tried everything lol nothing works

  • is this correct?

  • i'll look into the Dictionaries :) and other stuff

  • Yeah I am doing something wrong.

    Its the experience required that is the problem.

    Text Level = 0

    exp is greater or equal to 180 - add 1 to Level

    subtract 180 from exp

    and level 2

    text level = 1

    exp is greater or equal to 216 - add 1 to level

    subtract 216 from exp

  • I did my calculations, my game is gonna end up having more than 45,000 events.

    because of events like (experience needed)

    For example, like I have 15 skills, skill max level is 1000. And it requires experience to level up.

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  • oh my god u.u i just see my stupid mistake

    its the button's variable that is the problem.

  • here is the other part of it

  • if press first plus icon, it should make text Lv.1

    and if press the plus underneath it, it makes the second text Lv.1

    The text is same text, i made the first one variable v1 and second one v2.

    and the button is only one button, the button has 2 variables, button = 1 and button2 = 2

    the problem im having now is that when i click first plus it makes text lv.1

    but when i click the second plus, nothing happens.

  • the first one works perfectly, second one struggle

    first one it adds the item to the inventory, and when its in inventory and i click on it, it doesn't equip it.

    SlotID = 57 is one of my slots on character window, im trying to equip this item but it ain't working.

    did i do something wrong ?

  • ah then it must be my inventory that is the problem

  • how to get my inventory array to work for all layouts ??

  • if i put anchor and drag-n-drop behavior on my object, my object cant drag anymore..

    what i want to do is, if i click my button it should open the object in the window sized, in the middle.

    and if i move my char, it should move along my window screen.

    how do i get the window object to move along the window screen? and if click icon it should open window object in the middle.