spongehammer's Forum Posts

  • +1

  • Wolod

    The link provided stillworks for me..

  • Manik

    it will be the best investment you have ever made <img src="smileys/smiley1.gif" border="0" align="middle" />

    Seriously if you like the thought of making your own game you wont find anything better.

  • mrkujo

    Check out the RTS template.

  • I really think this is a major fault with C2. A lack of decent lighting/ shadow options.

    Not sure if this is because its difficult to achieve or what.

  • Check this post..

    scirra.com/forum/topic70473_page1.html

  • I have tried using the browser plugin to close.

    It seems to work abot 30% of the time, the rest it just hangs the game and wont close. Win 7 64 bit.

    Seems to me that if Node is the only way to create working executables then it should have a proper close function.

    Thanks

  • Obviously for those talented enough, making money from your game is good. It seems a real shame to me in this age that everyone thinks of steam ( largley) as being the only route to market. Naturally marketing your own game is very difficult but the term "Indie" should mean just that.

    The main point of this thread for me was to see how many people create for the PC over mobile. I dont know if there has been a poll before but it might be interesting for Scirra to understand their user base.

  • Using C2 you're technically developing for any platform it supports..."Developing solely for PC" translates to "I clicked Node Webkit export instead" lol. Unless you're using NW-exclusive features, that is..but still.

    Very true. Although potentially the PC platform should allow game creators to be less restricted in what they produce.

  • Maybe Ashley would say that because its an HTML5 dev platform then it suits the PC too, which is correct but i do feel that maybe its development is angled towards mobile devs.

    It would be nice to see games produced with purely the PC in mind and something which would really showcase the software rather than the drop in drop out gaming which mobiles offer.

    The real irony for me in this is that i have been an avid PC gamer for donkeys years ( a long time ;-) ) and since i bought this software i have spent more time trying to create games than playing them! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I just wondered how many C2 users develop for PC only.

    I realise C2 is atractive as a development platform for mobile stuff but i personally only develop for the PC. To me this means i dont have to worry so much about performance.

    Of course i need my games to be smooth to play, but i can use lots of features ( physics , lighting etc) that you couldnt really do on a mobile.

    Would C2 be a different product if it didnt cater for the mobile market?

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  • Here is one way..

    Array

  • pixel perfick

    NP my friend :-)

  • jhonathan Ibanez

    Install the latest C2 beta and take a look at the RTS template. It may help you. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • g1i1ch

    I would suggest you upload a .capx file so we can see the code. Its hard to say whats happening otherwise.