Spellbreaker's Forum Posts

  • 9 posts
  • So, since the Resource I try to access is a Software Tool ( which works flawless with other Programs which access it ), what can I do to make it work? If I understand correctly, the mini-web-server of the Tool has to be enabled to "Access-Control-Allow-Origin: *", right?

    But why can other Programs access the Tool without problems?

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  • Some Additional Information: The User of my app has installed a tool on his PC which provides some Data my App needs. The App later has to work on every Device in the Local network.

  • Hey there.

    I have a problem using AJAX. I simply want to get the Output of an URL, which is an IP-Adress in my local Network, but not the Same machine. So, it does not work with AJAX and I really have no clue why. It ONLY works if I install the access-control-allow-origin plugin for chrome.

    Is there any way to avoid that? The URL I want to get is from an Application that offers some Data as a JSON Object.

    Greets,

    Spellbreaker.

  • Yes the Z-Sorting by Y coordinate looks correctly. Thanks bladedpenguin

    ChefSeth No the Pathfinding itself is not a Problem, it's the drawing order of the Objects in the Same Layer while a Character walks "around" it .

  • No I mean for example I have a room with a table in it, and the character is able to walk around that table. Is there any way to get such an effect? I can't figure it out.

  • Hey there,

    everything fine so far, but I cant figure out one thing. I have on layer that I walk my Character around by Mouse ( it's a Point'n'Click Adventuer ). Sometimes there are objects the Character can walk around. e.g. the Character can be behind or in front of that Object.

    How do I get the correct drawing order of those Sprites?

    Thanks in advance,

    Spellbreaker

  • Thanks for the Infos. I decided to split the Images instead of going to 4096 .

  • It's not because of the details, simply because of the width of the Location But I think I will stay safe and will build it from two parts. Makes sense with the GPUs, read that somewhere in some other Engines Documentation too.

  • Hey there!

    I choosed Construct 2 for creating a Point and Click Adventure. Everything works fine, but a question: I have some very large scenes, when I import the Backdrop image it says it will not be supported on some systems, because its larger than 2048 Pixels.

    I cannot find out which systems this affects? Is there a List of Limitations for each System or something like that? I'd like to know if it's important to me before I start to slice the Image into pieces

    Thanks in advance,

    Spellbreaker

  • 9 posts