spades1412's Forum Posts

  • gameplay\ walk through levels

    youtube.com /watch?v=kjsvDPjb4PE&feature =youtu.be

    link to free version

    https:// play.google.com/store/apps/details?id=com1412.carbonSPADES.swds free

    (sorry for the gaps)

    i had a similar post linking to a paid version of the game but i recently uploaded a free version so i decided to replace the previous post, give it a try and comment

    -regards.

  • i didnt really know wt to think...i thought if it was possible to bend the object it wouldve been very complicated. -_- thanks i ll check the examle when i get to my pc

  • check out this flash game:

    ww w . brincar . pt / ball-trampoline-2 . htm

    i would like to make the same effect that the trampoline does when the ball lands on it, basically the object bends, any tips?(sry 4 the gaps)

    -thanks

  • hi, basically my game is almost finished and its for android, i exported it with cacoonjs. the game is supposed to have no pause, but when the player presses the exit button on android(the one with an arrow) it asks if i want to leave the game (which is normal) but i want to remove that option from the game layout cause it pauses it i just want exit option to work on the menu, any tips?

    help

    -thanks

  • Anonnymitet

    -thanks man

  • Anonnymitet i cant find it -.-......... could u please take a print or something like that?

  • do u guys know how do to change the android's game icon (playstore icon and app icon on the phone's menu), when exported with cacoonjs?

    thanks

  • codah perhaps cause it didnt work, and i already solved the problem

    -thanks anyway

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  • how am i wrong? thats how i want for it to score, i just need to learn how to display the score number when the char is destroyed (on the game over screen)

  • i've asked this before but so far i didn't get any success, i want to display the final value on the game over screen

    ive uploaded a png file that shows the "code" of the scoring process, for any details: just ask

    • thanks
  • ahhhhhh thats it, i want to store the value so i can display it on the "game over" screen (layout), like: "your score is: __"

    if u have any tips or perhaps other way to make this happen pls post them

    -thanks

  • well... let me elaborate, i basically have a bullet\projectile that goes towards my character.

    what im trying to achieve is a similar effect to what happens in jetpack joyride when the missile goes towards the character, which is letting the player know from where the missile comes about 1 second before it does and for that i need a condition\event that says: "1 second before the missile appears on the layout "....

    -if u have any tip let me know

    • thanks
  • i would like to know how do i make a condition that says: 1 second before a make b happen, as u may imagine i only need help for the first part of the condition (1 second before a)

    please help me, this is crucial for many actions in my game

    -thanks

  • so i finished the scoring process and now i would like to know: how do i make the player's score appear on the game over screen?

    (help)

    -thanks

  • Xenovia thanks