spacejames's Forum Posts

  • 1 posts
  • Hi everybody! I am absolutely loving construct 2. It's extremely easy and useful and has had me hooked for weeks.

    I'm having a few issues with my latest game though and I can't figure out how to solve them.

    First up is the navigation between layouts.

    I followed a tutorial on this forum for layout navigation for layouts that use the same event sheet, but whenever I click to go next it takes me back to layout 1.. Maybe an error in naming but I don't see what I've done wrong.

    I want to do this so I don't have to use an event sheet for every layout, and free up valuable space for more events.

    Here is what I want to achieve with less event sheets: dl [dot] dropboxusercontent [dot] com/u/91770939/towerworking.capx

    Here is what I've tried to do with navigation: dl [dot] dropboxusercontent [dot] com/u/91770939/towertest.capx

    also note the button I'm using for the navigation is "lv4test"

    What else is bothering me is the particle spawning when it has a physics behaviour. The particles with physics behaviours do not spawn where they are meant to, they spawn maybe 50 pixels above..

    [Note that the particles which have physics behaviours in my project are the invisible ones]

    How can I make better explosions that spawn directly at the source and interact with the other sprites?

    Any help or feedback would be fantastic <img src="smileys/smiley4.gif" border="0" align="middle" />

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  • 1 posts