Hi everybody! I am absolutely loving construct 2. It's extremely easy and useful and has had me hooked for weeks.
I'm having a few issues with my latest game though and I can't figure out how to solve them.
First up is the navigation between layouts.
I followed a tutorial on this forum for layout navigation for layouts that use the same event sheet, but whenever I click to go next it takes me back to layout 1.. Maybe an error in naming but I don't see what I've done wrong.
I want to do this so I don't have to use an event sheet for every layout, and free up valuable space for more events.
Here is what I want to achieve with less event sheets: dl [dot] dropboxusercontent [dot] com/u/91770939/towerworking.capx
Here is what I've tried to do with navigation: dl [dot] dropboxusercontent [dot] com/u/91770939/towertest.capx
also note the button I'm using for the navigation is "lv4test"
What else is bothering me is the particle spawning when it has a physics behaviour. The particles with physics behaviours do not spawn where they are meant to, they spawn maybe 50 pixels above..
[Note that the particles which have physics behaviours in my project are the invisible ones]
How can I make better explosions that spawn directly at the source and interact with the other sprites?
Any help or feedback would be fantastic <img src="smileys/smiley4.gif" border="0" align="middle" />