spacedoubt's Forum Posts

  • Is the gravity the only reason you're using physics? If so, you could use the platform behavior (which has gravity) instead of the 8 direction and physics. You also wouldn't need the pin if you did this.

  • Check the tutorials.

    https://www.scirra.com/tutorials/73/sup ... reen-sizes

    Layout size is irrelevant.

  • Under Project Settings, is "First Layout" set appropriately?

    as for the text in the wrong place, you need to do some research on fullscreen scaling and such (and possibly parallax, but I have no idea what you're doing)..

    Try this: https://www.scirra.com/tutorials/73/sup ... reen-sizes

    and do some research on effects.. I'm sure you'll find what you're looking for.

  • 100% possible

    100% possible

    In the "job offers and team requests" section of this forum!

  • Your website, your own domain name, your own traffic, your own email list, your own loyal fans (followers).

    Getting Exposure, Creating Buzz... getting a following of fans.

    But your game is a product. Take of your game developer cloths and put on your marketer, business owner, salesman suit. Because it matters nothing what you game is, where you try and sell it. What matters most is the amount of eyeballs that see it, like it, and wanna by it. That is your job. You have to get it infront of their eyeballs, the game must be good enough for them to like it, and you have to make them want to have it - NOW!

    Games are not sold in shops, they are sold via social media. Sure money is exchanged in shops, but the decision to buy happens elsewhere.

    The point: Spend less time making games, more time getting names.

    First game will creating a small following and if you did a good job, they will by, continue to buy your games, and tell all their friends... its a snowball effect.

    DUTOIT Very well said!

  • For example, what would I put on the title screen, "press any button except start to start"?

    Just put "press A to start"...

  • Try it and see!

    Depending on what you're wanting to edit, you might try custom movement behavior.

  • How are you moving it? most of the movement behaviors have a deceleration setting. Otherwise, you just subtract from the speed until it's zero (causing deceleration).

  • flash blinks. make a yellow enemy animation frame. if flashing use yellow frame.

  • Naji I'm a few months from a completed project, but I will definitely let you know when I get there!

    Don't wait for people to ask. Just do it! Go check out the completed creations section and just start reviewing at random.. couldn't hurt!

  • Naji I second DuckfaceNinja 's idea of being a playtester. You're in a unique position to give feedback from a younger demographic who play a lot of games but aren't always easy to get feedback from. You obviously like games and you obviously like to talk. So you're perfect for it.

    I think we would all appreciate you much more for doing that and I think you would gain valuable experience and knowledge seeing what's being done, what works, what doesn't, etc..

    I also love everything Kyatric said. especially the bit about the naked man.

  • My guess is it's a graphics card thing. Are your drivers updated? This should be posted in the bugs section, although I doubt there's much that can be done about it since no one else seems to be having this problem.

  • https://www.scirra.com/blog/141/common- ... nd-gotchas

    scroll a little past halfway down to "Expecting math calculations to be exact"

    or google floating point numbers and computers...

    (I once posted this as a bug, too. heh..)

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  • In your capx. There's nothing there. The TiledBG is empty. That's why you can't see it. Draw in a BG and it works fine.

  • Problem Description

    In the editor, I had a text object and a button selected so I could move them, I accidentally rotated which rotated both objects. I hit undo. The text object rotated back, the button did not. It happens this way with all form controls.

    Attach a Capx

    [attachment=0:2ddo5gur][/attachment:2ddo5gur]

    Description of Capx

    It has a text object and a form control (button).

    Steps to Reproduce Bug

    • Step 1: Select both objects
    • Step 2: Rotate the text object
    • Step 3: Hit "undo"

    Observed Result

    The text object resets, but the form control does not.

    Expected Result

    I suppose the form control should probably not rotate.

    Affected Browsers

      only in editor

    Operating System and Service Pack

    Vista SP2

    Construct 2 Version ID

    R178