Hello guys.
I want to make a game with a few levels.
In the main menu, when the player taps on the play for the first time, I want the game to start level 1.
And let's say he reached level 25. If he quits the game then, and start again I want the game to start from level 25 and not from 1 again.
And for that I want to use the local storage from Construct 3.
In the main menu I have the following events:
And in every level I have this:
I have a global variable current_level, and every time a level is finished I want for the variable to be saved. And when the play button is tapped, if the current_level is 1 to start level 1, if is 2 start level 2, and so on.
On PC when I test the game, sometimes it does not work.
But if i export on the android, when I tap on the play button the game does not start.
I know that something is not right in the events, but I can't figure what.
Can please someone help me?
Thanks and have a nice day to everyone :D