SoftwareDev's Forum Posts

  • 8 posts
  • Of course it's possible, lots of Construct games have been published to Steam. Install the Greenworks plugin to get started.

    Why, thank you, Ashley, it's nice being assured about this by you of all people :D

    Thanks again!

  • Sorry for commenting again, but I really need your view on this one!!

  • Hi, everyone!

    For the past few days I've been thinking about a game I wanted to make and how I would love to publish it on Steam if I ever make it.

    I researched the forums but was unable to find anything conclusive, so here I am, asking you whether it is possible to export to Steam through Construct.

    I know about exporting to NW.js, but it seems to me that the Steamworks SDK requires way more actions than simply an export as NW.js . Anybody who can help?

    Should I even attempt this or will I end up in a dead end?

    Thanks in advance :D

  • I'd also like to help in any way I can, I do own an Android (*cough, cough* Android master race and all *cough, cough* :D )

  • Hi, I took this one and am planning to give it a try :)

    T58NF-JBV55-LQDTG

  • Yes, exactly that is the problem. As far as the AJAX command is concerned, I used "Request File" to get the file and then referenced it with "AJAX.LastData". I also tried the latter with "AJAX.Tag"

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  • Hi everyone, this is my first time on the forums here so I am terribly sorry if I have made any mistakes in creating this thread, I still haven't got the hang of it.

    So, I have an Array the contents of which I have saved as a JSON file (which I named "E001.json") through the Download JSON command of the Array.

    So now I have this file saved in my computer and have imported it into the project files for future reference. So far so good. I have set the Array to get cleared on the start of the layout. After that, when I do a certain action (for now that action is clicking a button - for testing purposes), I want the Array to load said E001.json . I use the AJAX command to fetch the JSON project file and then load it into the Array. Well, I get no errors but nothing happens. The array stays as it was, full of 0s. I have made no modifications to the JSON file, but this probably is a mistake on my part. Why, you ask? Well, when I tried loading a JSON string into the Array directly (not load the file but its contents instead), the very same string that was produced by Construct2 in the first place displays errors everywhere, saying that a lot of characters such as "{" are not recognized and shouldn't be there. But this is the string created by the program! I don't get it. What am I doing wrong? Any help would be appreciated!

    Thanks in advance!

  • Hi guys! I am new here and I want to make some games! Any help would be much appreciated!

  • 8 posts