SnowBeat's Forum Posts

  • Yes i understand but if it is not of disorder i like see your work

  • Hi guys,

    Any question of loading :

    1) How can i creat a my loading for all lvl ?

    2) Trasition animation like that

    how can i do ?

    3) Transition where change Layouts ?

    for now thanks for support

  • sad realy thanks all 2

  • Touch,

    Is first time i use function, so double click to layer - add function - Add aautomatic and rename to Start Sleep timer .. OK

    Repeat 5 times -> Wait 1 second then add 1 to sleep. <-- help ? add another codition to first or whatelse ?

  • Hi guys,

    I start create a platform game, i want know how can i set animation "sleep" before 5 seconds of player stopped use command.

    any can help me?

  • Simulate me the command. yes is possible i will do that

  • work thanks

  • Doesnt work local preview, i set my ip on construct, run like administrator, take phone - chrome - ip:50000 but nothing... any idea?

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  • yes but with these cmd sprite stay, i try :

    On start of layout > Start animation "Walk Left" and 8direction simulate left

    but nothing.

    with bullet yes work, but i want he stop when foot(sprite come in side) is visible and start animation

    edit:

    with control : bullet distance i check when stopped and start animation.

  • solved with :

    Is ok or ?

  • Yes i want set up cinematic sequence, i think is well learn here basic with help of peoples like you.

    so which command i use for start animation " walk left" when start layout

  • mmmh can explain me how ?

    Sprite :

    character (Animation : Left - Right - Fire)

    bullet

    fire botton

    sparrow botton (for move)

    How is set now :

    /**CMD**/

    Touch - is touching left arrow = set animation left to character AND Simulate 8 direction Left

    Touch - is touching right arrow = set animation right to character AND Simulate 8 direction right

    /** Fire **/

    Touch - is touching fire button = set animation FIRE to character AND Spawn bullet on layer 1 ( mouth character)

  • Hi guys,

    I work for android game.

    I have a sprite that moves with the two arrows (right and left via touch ) and a button to shoot. that's all ok , but also having an animation that changes the character of the times when shooting ( looking right ) how do I make it clear to the program " if you look left = left shot animation and if you look right = right animation ?

  • No one have idea how do that?

  • Sorry dat english, pg = character, auto move in front sprite metion in first question.

    Do you understand ? or i post photo so is simple understand