Smedis2's Forum Posts

  • Would there be a good/feasable way to have it so I wouldn't have to manually give events/rename the IDs of the springers? I've tried setting the IDs to the UIDs of the objects, but that doesn't seem to work.

  • How would I fix this code so that it would work with individual enemies as opposed to it only working when detecting the player being at ALL of the objects' Y positons?

  • After setting this up,

    this oddity occurs.

    (I apologize for the weird visuals, I just grab random images from my hard drive as placeholders.)

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  • Hello! This is the first time I've ever used this program, but I have had experience with other visual tools (the Fusion series, Game Maker, etc) which have helped in my understanding of many of the concepts used in Construct.

    What you see above is an attempt at creating a purely event-based movement engine with acceleration. The issue with it is that if you fiddle with the buttons while colliding with a wall, the moving object clips through a wall and moves to the other side. This only seems to happen when the player is holding right and pressing left at the same time. I have not had this happen with the left side.

    I assume it has something to do with how I'm adding the acceleration, but I'm not sure. Help would be great!