Hello! This is the first time I've ever used this program, but I have had experience with other visual tools (the Fusion series, Game Maker, etc) which have helped in my understanding of many of the concepts used in Construct.
What you see above is an attempt at creating a purely event-based movement engine with acceleration. The issue with it is that if you fiddle with the buttons while colliding with a wall, the moving object clips through a wall and moves to the other side. This only seems to happen when the player is holding right and pressing left at the same time. I have not had this happen with the left side.
I assume it has something to do with how I'm adding the acceleration, but I'm not sure. Help would be great!