SmashKAB's Forum Posts

  • 8 posts
  • SmashKAB's Cymbals of Doom — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-sound-effects/smashkabs-cymbals-of-doom-1830

    <p>Using a Violin Bow on my 24 inch Dream China Cymbal I was able to create some pretty cool effects that work well to create tension and give your players goosebumps.</p><p>Also a few Mallet Strikes for ominous atmosphere.</p>

    Use this topic to leave comments, ask questions and talk about SmashKAB's Cymbals of Doom

  • Excellent. Problem solved. Thank you for taking the time to explain this for us.

  • bump the entire source image up one or two pixels..

    Does this mean I have to add a transparent pixel or two to the top and bottom or just re size the whole image

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm also having a really hard time executing what you're saying. I'm a sound guy I can mix with the best of them but I can't for the life of me figure out exactly how to change it to be larger I've tried re-sizing the imagine in both C2 and a photo editing program to no avail. I'm also having a very hard time communicating to my artist exactly what needs to be done to the image to fix this problem.

    If it's not too much to ask from someone who knows ZERO about photo/image editing.

    -I've used the re size tool in C2 image editor to shave a pixel off or add a few pixels on. the default is set to 'stretch', I've tried switching that to align center but that doesn't seem to work either. Am I missing something that I have to manually adjust to make this work?

  • Thanks for the info!

    If I break the images into smaller bits and string them together will that cause the same problems with the video ram or is it only because we are using such large images that the problems are occurring?

    I'm running a fairly high end machine so it's pretty smooth for me but I don't want to make sure everything is optimized to work on as many builds as possible.

  • http://www.filedropper.com/spidersweari ... ame1v00001

    Thanks, I appreciate you taking a look at it.

  • The size of my furthest layer in the back is 7072 x 1908 and thus that is my canvas size.

    Each subsequent layer is 7072 x (Height). All of the heights are intentionally not larger than the canvas so that I can also achieve vertical parallax.

    I've tried re-sizing each to be longer than 7072 but that does not seem to have changed anything I'm still getting the same lines.

  • Hello, I am very new to this program, not surprisingly I've already encountered my first problem that I cannot seem to solve. So it's nice to meet all of you! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    The problem I'm having occurred when added vertical parallax to the background tiles. a black line runs across the entire screen at certain heights. How do I get rid of this.

    http://imgur.com/jWw8oDS

    I've already tried cropping the transparent border with the tool in the imagine editor.

    I've also searched for this problem in the forum here but I don't seem to understand the solution given, it told me to set the Y Height on the image to -20. then re size and re position. but that didn't solve it and it made the tile uneven. :S

    Any assistance would be greatly appreciated

  • 8 posts