slot9's Forum Posts

  • 5 posts
  • Thank you Ashley! Perfect!!!! This is a huge breakthrough for me

  • For example I'd like to do a script like this

    CONDITION: 'Pizza1' on collision with 'flooor'

    ACTION: Wait 5 seconds

    CONDITION: Pizza1 on collision with floor (check if it's been touching the floor for 5 seconds, 5 second rule ya know!)

    ACTION: make 'Game_Over' visible!

    Can I do this in one chain of scripting blocks without using variables?

  • I'm based in the USA! I would be interested in as many platforms as possible.

  • is it possible? I want to tie an axis of the analogue stick to the opacity of a sprite

    so - for example - one sprite is on top of another on 1 layer

    the farther I move the stick to the right, the faster the opacity increases - same in the reverse direction

    the sprite below is seen more or less depending on the opacity of the sprite on top.

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  • I can do this with GameMaker 8. It has a GML function to run a file (in this case a batch file). How do I do this?

  • 5 posts