skitwo2010's Forum Posts

  • 6 posts
  • You can use on created sprite trigger and do your matching test

    Could you give me an example. i am trying to do it but i can't.

  • Hi,

    No he means that you need to add a global variable "GameOver" for example and set it to 1 when the plane is dead.

    Then you add a condition on your star generation to avoid generating them when GameOver = 1

    thanks you really help me

  • Hi,

    What kind of condition do you need for losing the game ?

    You lose if they don't match?

    Yeah im using family for creating ramdon sprite . i want when you touch it and they don't match you lose.

  • Are you saying? than i should have a other menu layer than when plane dead the player go it for stoping the generation.

  • I am trying to match two different sprite.

    I Did it with gobal variaribles. i have 2 global number variables match and match2.

    I have two sprite than set values to global variables.

    I compared the values if they are equal add 1 point to gobal variable score.

    So my problem i am trying to create the condition lose for my game.

    How can i create it ?

    I am noob every help or tutorial, than you believe could help me please post it.

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  • that's my question friends.

    i am working in a fappy plane with collestibles stars but when my plane fall down and stop the stars still the generation.

  • 6 posts