Hi L&G Here is another 2 gift for you .. I will share 2 fx, one is Background Rainbow , can be done with event with playing blend mode but this one is do it for us. The second is Score counter fx... here is an live demo example so if you want them please PM me. http://gigatron3k.free.fr/html5/C2/FX/brainbow Use Chrome for all my productions... Regards
Hi L&G
Here is another 2 gift for you ..
I will share 2 fx, one is Background Rainbow , can be done with event with playing blend mode but this one is do
it for us.
The second is Score counter fx... here is an live demo example so if you want them please PM me.
http://gigatron3k.free.fr/html5/C2/FX/brainbow
Use Chrome for all my productions...
Regards
Nice.....
Try adding this.
header('Access-Control-Allow-Origin: *');
good
Cheers
Hey there. Feedback: -Objective is simple enough. A fast enough player can tap the right caveman palette as they spawn at the top to the screen. However I love how the "right" palette can change at any time giving you the chance to tap the ones already at the middle and bottom if you're fast enough for extra points. -Minor nitpicks: Background vs Caveman sprite graphics clash. -Dialogue boxes, padlocks and arrow symbols could use a more fitting theme (draw them as rocky or at least give them a Stone-Age look.) Cheers.
Hey there.
Feedback:
-Objective is simple enough. A fast enough player can tap the right caveman palette as they spawn at the top to the screen. However I love how the "right" palette can change at any time giving you the chance to tap the ones already at the middle and bottom if you're fast enough for extra points.
-Minor nitpicks: Background vs Caveman sprite graphics clash.
-Dialogue boxes, padlocks and arrow symbols could use a more fitting theme (draw them as rocky or at least give them a Stone-Age look.)
Cheers.
Thank you for your feedback, and taking the time out to play the game.
Have been messing with css again, have a transition effect, but it only works in chrome.
This is done with applying css to a standard button.
http://www.sizzle-games.com/transition
capx
http://www.sizzle-games.com/transition/transition.capx
Updated, with new gui, 1 zone completed with 8 levels, and 2 levels on zone 2.
Still in very early dev, let me know what you think, and how it plays.
Hi
Here is a simple css image transition example, this only works in chrome.
demo
delgado Currently, that's normal, server isn't stable, i'm trying to fix that, but without a correct hosting plaftform, it's not easy Do people know one ?
delgado
Currently, that's normal, server isn't stable, i'm trying to fix that, but without a correct hosting plaftform, it's not easy
Do people know one ?
I use https://www.tsohost.com/
Currently uses php 7
If thats any help
the plugin is not visible inside construct 2 when i want to add an object inside my project
If you do not need attachments, this will work without a plugin.
https://www.scirra.com/tutorials/4897/sending-an-email-from-construct2
sizcoz: Looks nice in Chrome, doesn't works in FireFox though.
The original has now been fixed for firefox, dam different css standards, check it out in edge, its different.
link again, probably have to clear cache.
http://www.sizzle-games.com/cardflip/
This also works in firefox now
http://www.sizzle-games.com/cardflip/cssexample/
someone has to make this a plugin for construct2 or a behaviour
I agree, css can be fun.
quick example
http://www.sizzle-games.com/cardflip/cssexample
Update
I have got the 2.5d effect in 6 events, and fixed the scaling problem.
refresh browsers and have a look
http://www.sizzle-games.com/cardflip
capx updated
http://www.sizzle-games.com/cardflip/flip.capx
scirra.com/forum/viewtopic.php http://blackhornettechnologies.com/Cons ... erExample/
scirra.com/forum/viewtopic.php
http://blackhornettechnologies.com/Cons ... erExample/
Nice
Ok
Not quite 2.5d, but a card flip with only css, that I threw together, 7 events
update, fixed scaling, and got the 2.5d/3d effect, with one less event.
In action here
capx here
Develop games in your browser. Powerful, performant & highly capable.
Really like it, there' a lot going on!,
I like the art style with the neon-tempest like graphics.