sizcoz's Forum Posts

  • You could try something like this, and play around with the sprite by adding different images.

    This will give you low cpu usage.

    https://www.sizzle-games.com/road.capx

  • I just built my app with r111 yesterday. I'm not getting a black screen anymore, but the game freezes right after the start screen. So something is still broken and not working properly. Anyone with affected device mind testing with this game?

    https://play.google.com/store/apps/details?id=com.kenyonb.runnybutt

    Let me know if it works or if it is stuck after start.

    Works on my old moto 4g lite, but I don't know if the device was a webgl2 affected one?

  • C3 Beta 110 just released and that disables WebGL 2 for the time being that should fix any withe screen or transparent sprites problem, it was a bug with GPU drivers. I bypased it in my small apps by just disabling WebGL in the Project properties but i understand that is not a good solution for bigger apps.

    Anyone from EU could try my app to see if the consent dialog is showing?

    https://play.google.com/store/apps/details?id=com.sachosdev.dig

    From what i understand it should automatically show up since using the new version of the Mobile Advert Plugin right? Or do you actually need to put the action "Show consent dialog" On Start of Layout?

    In the About screen i added the option to show it again whenever you want maybe you could try that.

    It all works.

    It showed the consent dialog at startup, for first time played.

    Did you put >on start of layout< in the end ?

  • KENYONB

    Thanks for trying, my apps only work on Android 6+

    A problem device seems to be Samsung S7 so, If anybody's got a Samsung S7, I would like to know if it fails, with that.

    Cheers in advance.

  • Do all construct 2 games lag at the start? What are people doing to disguise, mitigate this.?

    Shameless plug on an old topic, but I'm sure as you know, with C3 and the advance in mobile phones now almost negates the Lag.

  • > KENYONB

    > The game works on my Moto g6, but doesnt do the user consent stuff, the white screen could be related to the web2gl bug.

    > Your ads are working well, but maybe show them every 3rd or 4th go, because its super annoying too often.

    Thanks for testing.

    Yeah, not sure about the white screen. I was exporting the game from C2 and building the signed APK with Cocoon.io, but I eventually ported the game to C3 and built the signed APK with C3. So C3 doesn't seem to be as reliable as Cocoon's Canvas+ export for older devices, or there is a bug somewhere. But it works perfectly fine on my Nexus 6 and Pixel XL. Is there a fix for the webgl bug?

    And thanks for the input about the ads. I need to remove the banner (to improve gameplay) and only show the interstitial every 3rd fail.

    No worries, I think this is Ultra annoying that at the momment our games (c3 games) are unreliable on certain devices, it's probably related to this thread https://www.construct.net/wf/forum/construct-3/general-discussion-7/force-webgl1-135173?q=webgl2

    Anyway, can you check on your older device and see if this game works ?https://play.google.com/store/apps/details?id=com.sizzgames.snakeinthegrass

    We need a hotfix for this I suspect ( A toggle for webgl1), although I don't think It will be forthcoming.

    Cheers in advance

  • KENYONB

    The game works on my Moto g6, but doesnt do the user consent stuff, the white screen could be related to the web2gl bug.

    Your ads are working well, but maybe show them every 3rd or 4th go, because its super annoying too often.

  • I installed it.

    Sorry to say it doesn't work here in the u.k

  • Maybe something like this?

    https://www.sizzle-games.com/GooE.c3p

  • radyan

    Its a really heavy project and i have to remove a lot of things to provide a capx but i will try to provide the events i want to work!

    sizcoz

    Yes, this is kinda what i want but their is a huge problem with it which is the unlimited number of objects that it will keep on creating while player is near the platform!

    M Not able to post the screenshot here that i took, in it the object count reached 7000 in a minute which is opposite to what the event is for i.e. to keep number of objects in limit and thus reduce the collision checks!

    Have re-uploaded capx, so it only creates 1 object, at a time.

  • 78 views so far but not a solution i will wait because i need this to work desperately, Help!!!

    Something Like this?

    https://www.sizzle-games.com/objectcreatenear.capx

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  • Guys, I'm newbie and I have a problem that I can not solve yet. Please see attached img to get understand my issue.

    I have a Family of objects - different boxes. I need to find the box nearest to the ship, but I have to take into account only those boxes that are at the fixed distance to the player.

    I can easily find the nearest box without taking into account the distance to the player by Pick nearest to target.X, target.Y. But there is a problem with linking it to the distance to the player.

    Perhaps I need to make an array of boxes that are at the desired distance to the player and then run through this array to compare the distance from each box to the target to find the closest one?

    How to implement this algorithm?

    Hi

    You can use distance() to get the boxes in your radius, then pick the nearest one to the ship.

    http://www.sizzle-games.com/boxexample.c3p

    I Have attached an example .C3P file

    Just move the Player around (Arrow Keys)to try out the distance from players radius to the box, this is set at 200, but can be changed to anything.

    Edit, added drop and drag to boxes and spaceship

  • > > In regards to the privacy policy url - does this mean we need to host our own url? And is there a standard privacy policy we can access or do we need to write our own?

    >

    > I just have a generic Policy with a url link to a page on my website, with the Privacy policy and Terms & Conditions.

    >

    > I republished one of my small apps yesterday, all seems to be working as it should, If you are in the eea and want to test it for me its here https://play.google.com/store/apps/details?id=com.sizzgames.boatman, let me know if there are any problems with it.

    >

    > cheers.

    I did try your app (Boatman Bill) but the game screen appears and turns into a white screen after 2 seconds (and snake in the grass have this problem) And my games have this problem, I did make my games with construct 3... My Device: Samsung Note 5. You must solve this problem developers (c3 developers) it is a big problem :/... Does anybody know how to solve this problem? The display settings were correct, working stable 6 weeks ago. Right now, all my applications have this problem. Is there an issue with the ad plugin?

    Hi

    This seems worrying, I am getting ad requests and impressions with admob.

    Does anyone else have this problem with my apps?, or is it device specific, I would be grateful if someone else could check this for me.

    Cheers.

  • Since buttons can be styled with CSS, you can apply standard CSS glow effects to these controls. Is it possible to apply CSS glow effects to text objects?

    Yes, you have to use textbox, instead of text, then you can set css style , I made this effect example with c2 a while ago with textbox.

    Only works viewed in chrome.

    https://sizzle-games.com/rainbow/

  • > > In regards to the privacy policy url - does this mean we need to host our own url? And is there a standard privacy policy we can access or do we need to write our own?

    >

    > I just have a generic Policy with a url link to a page on my website, with the Privacy policy and Terms & Conditions.

    >

    > I republished one of my small apps yesterday, all seems to be working as it should, If you are in the eea and want to test it for me its here https://play.google.com/store/apps/details?id=com.sizzgames.boatman, let me know if there are any problems with it.

    >

    > cheers.

    Just checked your privacy policy - in regards to the Children's Policy you say if you have any details you'll delete them from your servers. Do you actually have servers and are able to delete any stored info, or have you simply used a generic privacy policy and covered all your bases?

    The only data that I keep are only high scores, which can only be identifiable by 3 characters and their score, so it's just generic like you say.