siron's Forum Posts

  • This is a nice offer! Maybe i will come back to you sometime...

    Your Email goes right into my Live Mail, thats for sure. ;)

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  • I tried something but it didnt change anything.

    Sorry i cant help <img src="smileys/smiley13.gif" border="0" align="middle" />

  • MMMhhh... the idea is good but:

    I can count the pixels with my 2 hands XD

    That's, even for oldskool games, to less pixels.

    I remember the Commodore 64 had more pixels on screen at one time.

    Some things i also found:

    ? The holes are bottomless and you have to refresh the browser

    ? The door does not open (I guess the demo is just that short :)

    The idea with the freezing is great and gives a reason to hurry. This could become a good game.

  • Ooops wrong forum.

  • Could not install because the installer could not write a Mp3 file :(

  • <center><img src="http://i1182.photobucket.com/albums/x448/sirongames/logo.jpg" border="0">

    Hi guys,

    I wanna present you the first Demo from my upcoming Platformer "Dot Dude: Diamond chase." This is actually an recreation from my game Circley. Since i was changing so many things like graphics, story and mechanics i also decited to change the name. But you know... Work in progress and nothings final at the moment. <img src="smileys/smiley2.gif" border="0" align="middle">

    This Demo shows the main game mechanics and how you move around in the world. I wrote the "Engine" in about 2 weeks, also Sound-Design and other stuff. You can experience the first 3 Levels, a Bosstime and maybe something more if you want... and can ;)

    I hope you like and enjoy the demo like me programming it.

    Please comment and tell me your opionion.

    Download (Demo 1):

    Dot Dude: Diamond Chase Demo 1</center>

    <img src="http://i1182.photobucket.com/albums/x448/sirongames/Temp22011-12-2600-02-55-77.jpg" border="0">

    <img src="http://i1182.photobucket.com/albums/x448/sirongames/Temp22011-12-2600-08-12-09.jpg" border="0">

    <img src="http://i1182.photobucket.com/albums/x448/sirongames/Temp22011-12-2600-08-44-57.jpg" border="0">

  • Demo 1 is now online!

    Since the name was changed you can find the Demo 1 in an other Post:

    Dot Dude: Diamond chase Demo 1

  • Mhhhh.

    I couldnt let my game go away ;)

    So... I tried again.

    And its working for an hour now without a crash. The only difference between the old Setup is:

    I dont listen to music with the Windows Media Player.

    And i dont have opened my Corel Draw.

    For some reason this is the key to keep construct alive, even when editing and changing graphics and stuff.

    Hooray!

  • Ok, there isnt a solution for this problem...

    So my game goes into the trash :(

    Over one month of work wasted...

  • I only found the Scirra dir here:

    C:\Users\XXX\AppData\Roaming\Scirra

    This one got an .exe and some other files in it. Its the compiled version it uses when your preview your layout.

  • Its like when i got a big Level open with many objects and create a new sprite this problem keeps showing up. Placing objects works fine. Editing most the time work fine, too. But sometimes creating new graphics it crashes like i wrote in the initial post

  • For what i know and im using in my game. The sounds have to be loaded from file. Like an Folder in your application directory. You can rename the files to somehting like .pwned or so XD

    But if someone knows it better he should tell us.

  • Hi there,

    i got a big problem. It seems Construct crashes very often while creating my game.

    Most the time, after editing an image or sprite, a few sliderbars appear near the object slider and Construct wont respond anymore. When i then try to click inside the Construct window a Alert-Windows-Sound comes up. <img src="smileys/smiley7.gif" border="0" align="middle" />

    Iam using Win7 64bit.

    Someone got an idea? This problem is very annoying and frustrating and i dont want to switch to mmf2 again <img src="smileys/smiley2.gif" border="0" align="middle" />

    BTW: Nice work with Construct!