simpleStudentLA's Forum Posts

  • 7 posts
  • I have a blog and I'd like to try to earn some cash using referral sales. Is this possible given Construct's current business model?

    Thank you.

  • This problem went away after separating the functions away from the mouse. So now I only use the mouse to control player objects, and I only use the keyboard to shoot.

    I'm going to see if my solution is valid by testing it out with a default construct2 game such as Space Shooter, and then I'm going to make one of my own for verification purposes.

    Thank you.

  • I am not using any third party plugins.

    Here is my .capx file....

    ge.tt/1U7Fk0a/v/0

    I tested out the default Space Blaster game to see if I would encounter the problem with it, and I did encounter the problem.

    I still haven't found an answer.

    However, I think the problem arises when I try to use the touch feature along with the mouse to control the player sprite movement and the left-click button to fire.

    I don't define a mouse object when I use touch, so I am using the mouse without it being defined, and I am clicking on the left-mouse button to fire without it being defined, too.

    This is really a bad programming practice, and I don't know why I didn't think about this earlier.

    I'm going to try to bypass this problem by only using the mouse to control the sprite, but not use it also for firing bullet sprites, and I'm going to explicitly define a mouse object, too.

    I really think this is the reason I am getting this error, but I will look into it further today when I return from school.

    There might be a problem with the touch automatically detecting mouse activity or something.

    Thank you for responding to me.

  • Forgot to mention..this error code happens in Visual Studio 2012, but it is a result of Construct 2 games.

  • My Construct2 apps are giving me errors after I port them to VS2012, and create app packages.

    None of my apps pass the Wind 8 preliminary tests, and this was not the case a week ago.

    Any ideas on what this error could be?

    This is the error..

    <font color=red>

    'WWAHost.exe' (Script): Loaded 'Script Code (MSAppHost/1.0)'.

    Exception was thrown at line 3, column 24970 in ms-appx://13023myappdevname.myappname/jquery-1.7.1.min.js

    0x800a139e - JavaScript runtime error: SyntaxError

    The program '[3140> WWAHost.exe' has exited with code -1 (0xffffffff).

  • Here are the reasons why I failed.

    My questions are, do I need to provide the user with the ability to use touch, if my app is solely for Windows 8 Desktop?

    Also, do I need to provide a way for a user to pause or play audio even if my app has no type of audio?

    Do I need to incorporate play and resume features into my app?

    There are the test results:

    Overall result: failed

    Content compliance: failed

    This test evaluates your software for content compliance with Windows Store Certification Requirements. Learn more

    Your app doesn't meet requirement 1.2. Learn more

    Questions to consider:

    Does your app require a user account? If so, you need to include a test account in the Notes to Testers field.

    Can users make purchases through the app? If so, you need to provide a way to test those purchases.

    Commons reasons why apps fail this requirement:

    The app includes non-functional sections or contains placeholders (labeled "coming soon", "more to come", "not available yet" and so on) for primary user scenarios.

    The app doesn't work on all the architectures that it claims to support.

    For example, if you state that your app works on any CPU, it must work on all architectures, including ARM.

    The app description is misleading or vague.

    The app description uses screenshots or statements that imply features that don't appear to be implemented.

    The app doesn't respond to "play" and "pause" keyboard events to allow users to control audio playback.

    The app description doesn't explicitly state any hardware or network requirements.

    Your app doesn't meet requirement 3.5. Learn more

    Commons reasons why apps fail this requirement:

    One or more tiles in the app don't work with touch.

    The app doesn't support keyboard and mouse.

    Your app doesn't meet requirement 6.2. Learn more

    Commons reasons why apps fail this requirement:

    The content of the app (including ads) is not suitable for the chosen age rating.

    You claimed a rating from a Ratings Board in a game definition file but you did not provide a proof of that rating.

    You listed the app as either 3+ or 7+ and it provides the user with uncontrolled access to online social networks or uncontrolled sharing of personal info with third parties, including other gamers or online acquaintances.

    For such activity to be considered "controlled", your app must include parental control features that require parental permission to use such sharing features, and you must identify those and explain their functionality in the Notes to testers.

    One of the distribution markets you chose requires a rating from a

    Rating board but you did not provide one.

    Notes from Testers:

    D:: This app appears to be incomplete in its functionality to our reviewers.

    E:: The websites linked to from this app appear incomplete when our reviewers looked at them.

    A:: The app does not appear to fully support touch input. Touch support in this app do not appear to work to our reviewers. Please see: msdn.microsoft.com/en-us/library/windows/apps/Hh761498.aspx for some of the common interactions for keyboard, mouse and touch.

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  • I'm a student in CS.

    First time making apps.

    I'm trying to make Windows Apps, but no luck because they keep failing.

    Is there any immediate help like a tutorial that shows me how to create a Windows 8 app step-by-step to include getting your app into the Windows 8 App store?

  • 7 posts