Hiya
Can you please tell me at a very high level if c2 can do the following (I don't need a "how" I just need to shortlist which technologies I can use)
* Tilemaps of a very large size e.g. 10,000x10,000 tiles
* Object persistence on a map this size
* Render only current viewport instead of having a massive canvas to fit the entire tilemap
* Perlin noise or some equivalent
* 4 Player multiplayer
* Steamworks Support / achievements