shinkan's Forum Posts

  • ie. this dl.dropbox.com/u/23880596/Hiscraft/index.html

    but i just noticed that's on the dropbox so probably thats the issue

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  • for the same drive you can use "/Photo.jpg" or "\Photo.jpg"

  • no no, i got this while viewing someone elses projects, all example files made by you (devs) or me works fine! It only hapens while trying to run someones project (usualy 90% of time i got this message)

  • here yo go

    anim preview

    just added sprite and few frames, nothing more :D

  • When trying to preview the animation it's opening new window which i think have infinite width :D

    I was scrolling that window for about 40 seconds and didn't see the end :)

  • I'm using IE 9 on win 7 64bit, and I got this message whenever i try to run someones C2 project - all example made by devs are working fine thought :/

  • I don't know, always had problems with sleep. Now while i'm working on a game i think it's just wasting my time laying on bed ;P

    [quote=]lol, whats the cause? i have an alibi - 6 weeks old son    

    i am taking my turn to look after the kid as he's awake and screaming from 2h and i am letting my wife sleep a bit. then we change.

    I bet he's crying now and you are yelling from another room "wait a sec just gonna finish writing my post" ;P

  • yeah.. i'm sleeping like every two days, for couple of weeks now.

  • I don't remember seeing cap file for that example at all, think it was only post in exe.

  • I think scirra (original one) should have something similar. Galler of finished projects/examples for other to use and sea how it works.

  • what kind of game type you're looking for? because different tyoe of games will have different setups.

    Did you try Ghost Shooter tutorial?

  • ...strange. can't edit my post

    Anyway, after i'm done with these tests i'm confused. When when is best to use "For each".

    I always thought that if you want to do/check someting within same group/type of sprites just do it like

    +For each Sprite

    • condition - action

    And now i just realize that it's not necessary, question when i should and when i shold not use For each?

  • I never though of that to check distance using "pick by comparision" but i must admit, that's the best one so far.

    I start with 10 "A"'s on screen, after destroing one "A" it will spawn 10 more..

    ...i got bored after having over 2500 "A"'s on screen :)

    keeps framerate at 60 - start's to be a bit jumpy (56-60fps) after having 1000 on screen and you spawn some more, but it's only for "spawn time", then it back to 60fps.

  • + System: For each A

       + System: distance(B.X, B.Y, A.X, A.Y) Lower than 512

       -> A: Set speed : 200 towards B

    simple "Compare values"

  • Yes, on exactly same project setup

    [quote=]Made "A" with bullet behavior with random angle at start. When "B" overlaps "A"s detector (simple - Is overlaping another object) "A" is speeding up a little and angle is se to "B" direction.

    I've managed to create much more sprites with distance expression than with another sprite as a detector, to check "If "B" is in certain position relative to "A". Keeping 60fps mostly all the time.