Shii's Forum Posts

  • 3 posts
  • [quote:3k3cdw8l]- Audio: I've basically figured out how to add music, but it doesn't play when I click "run". Is it a bug or am I doing something wrong? Also, is there a way to get music to play continuously through more than one event? I'm also wondering how to have BGM and also add SFX over it, and maybe add in voices.

    -add the Xaudio2 object. put your music/sound in the .cap project files directory. create a new event in which Xaudio first loads "mysound.wav" then plays it on channel 1 (or any other channel)

    [quote:3k3cdw8l]- Video: I'm planning on doing an opening and ending and such (animated on a different program, of course); is there some way to put a non-AVI video in as a "layout"?

    -im not quite sure if the avi object can play other file types, check the wiki.

    [quote:3k3cdw8l]- Images: Since it's a visual novel game, I'm not planning on using tiny sprites or tiled backgrounds. Is there a way I can expand the "sprite" size to use a full character image (and have the picture actually work), and a way to use a full image for the background?

    -sprites can be any size. just paste them into the image editor and press the button that looks like two arrows pointing diagonally left/down and right/up (resize canvas). backgrouds can be a sprite or tiled background object. hope this helps

    Thanks! Sorry if I'm asking dumb questions, I just started using this program.

    I'm working on a visual novel-type game

    Just checking -- you do know about Ren'Py, right?

    No, but I'm guessing it's more suited for making visual novels.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • 14.

    ...I feel young. 8D

  • I'd like to start out by admitting that I'm completely new to game making and this program, so sorry if I seem, well, newbish. ;P

    I should also probably explain that I'm working on a visual novel-type game (if you don't know what that is, try typing in "Umineko" on YouTube; it's a popular visual novel series and doesn't really have any other adaptations yet, so it should be easy to find), so it's really mainly just a start screen, opening, stills of characters over backgrounds with the occasional animations, text, BGM and SFX, and an ending.

    Anyway, I've managed to work out a few problems I've had starting out, but I still have a few questions:

    • Audio: I've basically figured out how to add music, but it doesn't play when I click "run". Is it a bug or am I doing something wrong? Also, is there a way to get music to play continuously through more than one event? I'm also wondering how to have BGM and also add SFX over it, and maybe add in voices.
    • Video: I'm planning on doing an opening and ending and such (animated on a different program, of course); is there some way to put a non-AVI video in as a "layout"?
    • Images: Since it's a visual novel game, I'm not planning on using tiny sprites or tiled backgrounds. Is there a way I can expand the "sprite" size to use a full character image (and have the picture actually work), and a way to use a full image for the background?
  • 3 posts