Sherlautten's Forum Posts

  • 5 posts
  • Hi everyone!

    I need help because I'm having a problem making my lobby.

    What I want is a list of the rooms but the "list" object, only allows me to put 1 objet, not to make a description of the room as I want.

    As you see, there is a lobby, players make rooms(Which I suppose I will be able to store in an array and print the lobby with data from there).

    I have seen the Tic tac Toe's tutorial for building a Lobby

    scirra.com/tutorials/1003/t ... bby/page-1

    and also tried with the ListView plugin

    plugin-listview-11-theme-sorting-update-v1-2_t124360

    EDIT: Can't post URLS.

    But in the first case I only can put the name of the hoster, for example, and in the second I can't click on the room, it gives just description, so I don't know how to make it.

    Any idea or plugin which allows me to make an event to connect the list and the connection to the room we choose? Or.. Is there some way to insert data in the list and give them the style I want?

    Thanks very much!

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  • To take the layer name you have to set it into a quote

    "MyLayerName"

    or

    use the number of the layer (but if you rearrange your layers the numbers will switch)

    It was so easy that now I feel like a stupid...

    Thanks!!

  • Hi

    It's the first time I use Construct 2, and I don't know yet how to use it as I want.

    Well, the problem is that I have a layout named Lobby, in which I have two layers "Lobby" and "Crear Sala/Create Room", in which I would like to superimpose the layer "Create Room" over the "Lobby", but I want the Create Room to be smaller than the Lobby.

    I could make another Layout, but I think it will look better just with a Small layer, the problem is that when i choose in system's events to set the layer Visible, I only have the option to choose objects, and I can't set them visible neither because it asks me some expression, and I couldn't find any solution in the forum.

    I attach you two images, of what I see and what I would like, thanks!!

    The problem:

    What i want:

    EDIT:

    I hadn't seen the "beguinners's questions" sub-forum, maybe this questions suits better there, if any mod wants to move it.

  • Yes you can do all of that in C2. However to build a real time multiplayer game you will need to understand how WebRTC channels and signaling server work. This is one of the most difficult things and you can easily get frustrated by not understanding "why is this happening?!" etc. so I strongly encourage to first get familiar with C2 and then study the Multiplayer object. First of all when you start your multiplayer project you should read and really understand Multiplayer tutorial series wrote by Ashley: scirra.com/tutorials/892/mu ... 1-concepts

    Perfect so, I will start tomorrow with the project so doing some examples in C2 first.

    Building the multiplayer part and databases will I need many programming knowledges or is it no programming too?

    Thanks!

  • Hi everyone.

    I have never used Construct 2, and I'm trying to build a game but my programming skills are very limited, that's the reason I'm interested in knowing if this engine is what I need.

    I have in my mind a real time multiplayer game.

    The game would need a lobby in the main page of the web, where you can choose what room to join, hosted by other players, whose logic would be running at the server, to have a nice performance.

    Once in the room, there would be two teams of an unlimited number of players divided in two teams, where each player controls a member of this team, and I would need physics as collisions and impulses, with a chat which allows users to talk between themselves.

    The player who joins the web could also register an account, so I would have a database where I could make rankings, and in the future leagues of the game.

    What I need is a really great performance because it's in a 2D real time multiplayer game.

    So, that's my question, has Construct 2 enough potential to make that?(If any doubt I will answer as soon as I can).

  • 5 posts