SheepGoMOO's Forum Posts

  • 4 posts
  • Thank you very much for your help. I will give this a go when I get off work and post my findings!

    <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • It will be a sideways scrolling platformer game. The level will be never ending. The level will be randomly generated from a set of preset level sections rather than the game actually generating random content.

    Example...

    Player starts in section 'StartOfLevel'. This section is 1000px wide. At some point the game needs to decide what the next section of the level will be, to attach to the end of the 'StartOfLevel' section. These add-on sections will be smaller (maybe 300px wide) and are pre-designed.

    The purpose of the add-on sections is to give the level variation as the level progresses.

    If you need any more information then just ask me :)

    Thank you

  • Ill give you a bit more information to see which is the best route to take. The goal is to have a continuous level which generates the next room (object) by taking a random one from a list. Each room will have its own different collision and the rooms will be spawned on the location of another object.

    Thank you for your help so far, just wondering what you think suits the above goal the best?

  • How do I spawn a random object from a set of multiple objects? For example...

    When right arrow key is pressed, spawn a yellow OR red OR blue OR green car at position (0,0).

    Thank you in advance for any help you can offer.

  • 4 posts