shadoapanda's Forum Posts

  • I would just like to share this little piece of addon to all of you. The addon is called Ripple

    LINK: chrome.google.com/webstore/detail/ripple-emulator-beta/geelfhphabnejjhdalkjhgipohgpdnoc

    You can use Ripple to test your game/apps on diffrent devices right in your browser.

    How to test:

    1. Launch your game in construct 2 in browser (chrome)

    2. Copy the URL (your IP address 192.0.x.x:xxxx)

    3. Open a new tab and type in this http://192.168.x.x:xxxx/?enableripple=cordova (change X's to what your IP is)

    4. Then you can run your app in Ripple

  • I would also like to post my game here, that is for the android devices who have a 4.0.0 + android on them. The game is called pixlz (i know the "z" looks like a "2"), goal of the game is to survive as long as you can <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" />.

    Link to google play: play.google.com/store/apps/deta ... .com&hl=en

  • Hello.

    I'm looking for an pixel artist. I need 3 characters in 32x32 size that are animated in walking, 3 combo attack, jump, slam, 1 super attack. You can contact me to this email address:

    I would also pay but not to much ;=).

    For more info contact me on the email address.

    It would be nice if you would speak english.

  • Can somebody explain how to use this. I want to create a black background and iluminate it with this effect how can i make that . Also all props to the creators awesome effect.

  • So i just made a game for the androids 4.0 + i would love some feedback. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" />

    URL: play.google.com/store/apps/deta ... .com&hl=en

  • My name is Klemen Andrasic and i make games for mobile phones (android,ios)

  • Thanks these posts are great

  • Thanks that works. Its still weird how sometimes the player get right close to the wall with no pixels in bettween, and yet sometimes there are like 1-2px bettween player and the wall. Yet it still works perfectly. Soo weird.

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  • So i'm currently working on the solid and bullet beh. The thing i noticed is i cant make the player move up and down. Also how can i check from wich direction i hit the wall.

    So if i hit it from right to make player.x - 1

    if i hit from top make player.y - 1

    etc...

  • I understand what you mean. I will give this a try and i hope it will work.

  • Nop this is not what i meant. I couldve done this on my own :=).

    If this helps:

    Lith - iOS Gameplay Review - type this in youtube (i cant post links to little rep )

    I want to make that type of movement.

  • Yea that would work but still dosen't fix the issue where if i'm next to a wall and want to move along side the wall i dosent move cause it check for collision. Thats the main issue i have and have no idea how to fix it.

  • So i have a problem creating a 4-way top down movement. My player (black box) gets stuck on the edges and also cant move along the wall on all 4 sides. How do i make this work also. When you press the direction player has to move in that direction until it hits the wall, you also cant change direction mid movement, only when he hits the wall.

    Project:

    [attachment=0:3h4m1ttu][/attachment:3h4m1ttu]

  • Exactly like that i couldnt figure this out for the life of me

  • I already tryed that and the problem i get is when colliding with the wall (solid object). If i do on collison with another object (wall) > Set "Variable" to None. The collision is not precise and i get a 1 to 20px gap bettween the object and the wall. Any idea on how to fix that. I can post the Capx file if that helps?