seththefirst's Forum Posts

  • 4 posts
  • kittiewan

    I already checked how they did this game with Unity.

    I'm already a user of Unity 3D, but mainly for 3D projects.

    I'm looking for an Engine to work with 2D games, and that?s why I'm trying Contructor 2. =)

    I will check the capx, when I?m home, cause right know I'm still at job.

    My target for this prototype it?s web, I will try to sell this as a learn platform for kids.

    Many thanks again, for the help. Soon I check what I was doing wrong; I came here to talk about. ;)

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  • kittiewan

    Many thanks for the answers.

    Everything I did was for 1 player. When I tried to add another player, the things become weird... :P

    The movement I never get working like I wanted, but this was the less important.

    I've read a lot of tutorials. And I took what I could from each one, to make my own... =)

    I want to achieve something like

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    . It?s something like an action RPG. But I want to each character has their own movement speed, so a high knight with all his armor would walk more slow. And an archer would walk faster.

    I?m using the 8-way behavior, but I?m moving the characters with mouse. So maybe I should need another approach to achieve my result.

    When I?m home, I will check the capx you provide me, and see what i was doing wrong.

    Thank you =)

  • Hey guys, how are you?

    I'm new with constructor 2 and I?ve plans for a game, but I want to make a prototype first, then I can try to find an investor, and buy the standard license.

    I'm trying to make a game where you can control up to 4 characters at same time. To do this, you should select one, and give him an action and the same for others.

    I can move then with mouse, and they already have their own life bars, and such things.

    Since I don?t have the standard edition, I can?t use the family?s objects.

    Then I?m using the same player object for each character. But I?m having some problems with animations, the life bar and movement speed

    • I was able to change the animations from idle to running, but I can?t change back do idle.
    • I can't show life bars for everyone.
    • I can't achieve a realist movement speed.

    Could someone look at my capx and give me some help to solve this? I think I?m having problem with those objects with the same name. I don?t know.

    http://dl.dropbox.com/u/70167404/Test.capx

  • vandinz you dont need to create a event for achieve this effect.

    You can use the Wrap behavior, and the engine will do this automatically.. ;)

    scirra.com/manual/105/wrap

  • 4 posts