Ive been having this problem with all Canvas applications. And it seems to be the biggest pain all around.
I was wondering if anyone has found a way to dynamically scale the canvas to fit the screen size? Without screwing with things inside the canvas?
If possible this could be an awesome feature for C2.
Edit:http://www.giantflyingsaucer.com/blog/?p=2242
I found something related to it. I'm again not sure how to apply to C2. But that is sorta what I'm talking about.