How do I have a bullet only collide with one of two or more overlapping objects.
So say I fire a bullet at 3 sprites that happen to be overlapping, how would I go about making it only destroy one of those sprites?
Jack B. Nimble bug fixes:
Messing about with something that might become a thing...
Still working on my game...
Is there any documentation for getting cocoon.io to work on iOS?
Latest devlog:
Because the plugin hasn't been posted?
Thanks! Good to know
Any technical reason why the "Set Cursor From Sprite" can't be scaled or manipulated?
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You can change the mouse cursor using "Set Cursor From Sprite" on the Mouse.
However it seems as though this cannot be scaled. Just looking for confirmation or a solution.
Thanks.
A new devlog - lots of progress on my game:
I have not been able to scale the cursor at all. Any ideas?
How do I scale a mouse cursor as a layout scales?
So say I display my game at 200%, how would I make the mouse cursor do the same?
Thanks