Hi everyone. This is my first post here in the forums.
I'm a really recent Construct 2 user and I have a lot to learn, so I've been doing some tutorials and experiments and I found a small problem so I hope someone can help me.
So, I'm using 64x64 tiles, with "snap to grid" on, the grid is also 64x64.
In the editor, it shows the real position of the player in the layout (the player is the 64x64 light brown square), with the Y = 192
(picture 1)
However in the game, it shows a decimal number, which is really really close to the real number (192) but it's not. And this is a big problem when I'm doing events in which I have to compare the Y position of the player (in ths case, I wanted to do something like if the player Y position is equal to the tile with grass Y position, something happens), because 192 is not equal to 191,999.... etc.
(picture 2)
Can someone give me some help? (I've attached the .capx)
Thanks