sciller4's Forum Posts

  • 6 posts
  • You mean like in the lighting example shipped with Construct2?

    new project - searchbox - lighting

    Wait actually Yes! thank you, but what about the fact that light passes through the platforms?

  • I want to make a flashlight-kind of effect in a 2D horror game (A platformer kind of game) and i want my main character to have a flashlight,but i Don't know really how to do that. Please help!

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  • So i created a game and i want it to have a leaderboard, and when i created a leaderboard on the button in the arcade I didn't know what to do next and how to make the leaderboard to show the highest global numbers (in my case named "score")

  • The wrong angles really weren't a problem but since i don't really know how to put a .capx file in a comment I uploaded the game to the Arcade under the name of "Zurvive!"In case you still don't get what I was trying to do.

    I got it in a way that i split the whole upper part and created sprites for the Torso, the arms and the head and i flipped the arms to be upside down (It still had it's regular animations) and made an animation for it if it had to be facing left.

  • It doesn't matter I somehow got it, but thanks for telling me what angle points where!

  • Ok i created everything like in the tutorial for a platformer (except the snail enemy) and i modified it a bit to be a shooter. I split my character into a lower half (legs) and upper half (arms,gun and head) and I made it follow the mouse but when i tried to make the upper part not flip when it aimed left i couldn't find a way to do it and is there a way to make a restriction like if it aims to a certain angle that it can't go in that direction anymore and can someone explain angle becouse i don't know where it starts or if it's 90 where will it point at?

  • 6 posts