Schism's Forum Posts

  • 3 posts
  • Thank you for responding.

    The correct action is not forward. When I said "navigate back to the game", I didn't mean hit the back button. I've updated the original post to be clearer.

    I think those navigation features should definitely be removed if they don't work. They are misleading. What I ended up doing was having the browser navigate to a URL and directing it to Browser.Referrer. That's essentially the same thing.

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  • Link to .capx file (required!):

    dropbox.com/s/7xnwut2nw0om4cq/no_back.capx

    Steps to reproduce:

    1. Preview game.

    2. Navigate to google.com (or any other site).

    3. Navigate to game (localhost:50000)

    4. Click on image

    Observed result:

    Error message indicating Object [object global] has no method 'back'

    Expected result:

    Should return to google.com (or whatever the previous site was)

    Browsers affected:

    Chrome: yes

    Firefox: no

    Internet Explorer: yes

    Operating system & service pack:

    Win 7 64 bit

    Construct 2 version:

    127 & 131 (tested in both)

  • Hey all,

    I'm wondering if there's a way to load a specific layout via a url or hash after exporting to HTML5.

    For example, say your game is at mygame.com. Browsing to mygame.com will bring up your default first layout but browsing to mygame.com#alternate or mygame.com?layout=alternate would bring up another layout.

    It would still load your whole application but the first layout would be determined in the url. It seems like there should be a way to do this since previewing the game starts on whichever layout your were last editing.

    Currently, I'm considering some kind of hack where I make the first layout invisible, set a variable to the browser's url, inspect that then load another layout. I'm not sure if this will actually work and was wondering if there's a simpler way of doing this.

    Anyone else run into this? Please let me know. Thanks.

  • 3 posts