Sargas's Forum Posts

  • I feel like an idiot. I had added like 50 files for the start menu, and one of the files had an "ñ" in it.

    It completely slipped my mind. I was so sure I had named everything with "regular" characters.

    But anyway, it was really easy to fix in the end. and I've successfully built my project again.

    Robert said it was a bug they were looking to fix though.

  • Aphrodite damn, old version of the project does build. It's really old tough...

    intelrobert asked me for my info so he could check my project in their system.

    I'd rather wait for this to be fixed properly over "re-making" my entire project =/

  • Update: still can't solve this. Still get the same error.

    The new XDK may update hasn't change anything for me.

  • "The build failed. An error occurred while building the application. Verify your build assets are correct and try again"

    the same assets had worked countless times before. and even with the default xdk assets it wouldn't build.

  • sorry to interrupt. Does anyone have any idea why a game won't build in xdk, using crosswalk for android?

    i made this thread, but no one has answered to it yet

  • I've been using Crosswalk in XDK for a couple of months now, and i've been really happy with everything

    But today i can't build my game, the same game i've built like a dozens times before with no problems at all.

    So I wonder, are there something we should be aware of in construct? are there things that can mess up a XDk build?

    I tired with a brand new export of a brand new capx, and it built fine. So I know if it's something, it's my game... but why? D:

    and of course, the error message only says: "The build failed. An error occurred while building the application. Verify your build assets are correct and try again"

    which isn't helpful at all. I've been using the same assets for previous successful builds, and even tried with the default ones. Then i reinstalled XDK just in case.

    anyway, does anyone have any idea what makes a build fail?

  • i really don't like how vague is the one error message XDK provide when the build fails.

    I'll see if re-installing the damn thing works for me...

  • oh... didn't knew that. my bad :S

  • Problem Description

    Global variable can't recognize a it's own value if it is changed. and variable is something like 1.1

    Attach a Capx

    In the attachment

    Description of Capx

    Simple example of this happening. instructions inside capx too (6 lines only)

    Steps to Reproduce Bug

    • variable starts as 1.1, object is A when variable is 1.1
    • you change it to something else, so now object is B.
    • variable is set back to 1.1, but object is still B.

    Observed Result

    the second time the variable is back to default, system doesn't recognize it's the same as before.

    Expected Result

    it should, right? :S

    Affected Browsers

    • Chrome: (YES)
    • FireFox: don't know
    • Internet Explorer: don't know

    Operating System and Service Pack

    Windows 7 pro 64bits

    Construct 2 Version ID

    release 186 (64bits)

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  • I'm sure there are a bunch of internet manuals on how to program a chess cpu. you can take it upon yourself to transcript that into construct.

    However i think you're being incredibly naive. programming a chess cpu that that plays on a "human" level, took experts programmers and engineers years and years of research and hard work. So unless you're incredibly good with algorithms and logical thinking and know a ton of math, i recommend you start with something a little bit more doable.

    Don't expect that someone will come up with a "oh, just do this" for that kind of request.

  • I had this laying around =)

  • i was just doing the same thing =P

    anyway, since i already made this and all....

  • according to this, every instance should spawn at scale 0.9

    you want every instance to be 0.1 smaller than the previous one?

  • can you share your capx?, i might be able to find the problem if i take a look. i'll add comments on what i change.

  • no problem, i'm glad to help =)